So if you were hoping that you can continue your journey once the full version hits the digital shelves, you are out of luck.Īll in all, it's nice to see EA making an effort to allow feedback during the development process of one of its mobile games. One thing to keep in mind is that since this is a beta, your progress will not be saved. The physics engine has also been improved, and defensive controls have gotten some attention.
Some expected changes that may also make their way to the upcoming FIFA Mobile season include improved player models with more authentic faces, fluid animations, and new goal celebrations. So if you are a hardcore fan that would like to see a few changes or improvements to the series, this beta makes a great opportunity to voice your concerns. Off: Attack towards the left side when the sides are swapped.Those of you who would like to give this beta a try also have the opportunity to provide feedback to the developer. On: Camera swaps so you always attack towards the right side. Off: There’s no top-down view of players and the ball. On: Top-down view of players and the ball. Off: Virtual Stick on the right and Skill Move Button on the left. On: Virtual Stick on the left and Skill Move Button on the right. Off: Virtual Stick is anchored to a location. On: Virtual Stick follows user finger once activated. Off: Switching while defending only occurs when the user requests it. On: Switching will occur automatically while defending. Off: Players continue to dribble without user input. Suitable for use in matches against weak AI. On: Players dribble, pass and shoot without user input. Off: Shoot and Pass button enabled, in addition to Gestures. On: ‘Shoot’, ‘Pass’, and ‘Through’ button disabled (this is what EA recommends, but the majority of users turn off this feature and use the buttons instead). To change controller settings in FIFA Mobile, go to Settings > Preferences > Edit. Gestures: Tap or swipe toward a direction that you want your goalkeeper to jump to. The faster you swipe, the stronger the shot. Gestures: Swipe the ball toward the side of the goal that you want it to go in.
The free kicks taker is the one who has the highest free kick stat in your team. Curve your free kick by curving while you swipe. Gestures: Swipe from the ball towards the penalty box area. The swipe speed will determine the height of the free kick. Or, swipe from the ball towards the penalty box area. Gestures: Tap on a teammate or an empty space in the penalty box. So, what is considered dribbling in the requirements in AI Matches is dribbling the ball + skill move.
You can do it on your own line of defense, between a defender and a defender, or between defenders and a goalkeeper. You don’t have to go past opposing players when doing this. Do it repeatly until the number of requirements is met. Then, do the same thing (perform a skill move while dribbling the ball, then pass the ball again to a teammate). While dribbling the ball, tap the ‘Sprint & Skill’ button to perform a skill move. Now you may be wondering, what is considered a dribble? Or, what counts as a dribble in FIFA Mobile? In AI matches, one of the requirements is usually to dribble x times. Gestures: Swipe to the opponent with the ball (aim at the ball). Gestures: Tap the opponent with the ball.īuttons: Tap ‘Slide’ button. Buttons: Tap and hold ‘Sprint & Tackle’ button.